Minecraft Dungeons producer shares the biggest challenge the team faced with the Switch version

Minecraft Dungeons got here to all main platforms a number of weeks again, Swap included. Clearly the Swap model took a bit extra work to get issues going, however the finish end result places the sport neck-and-neck with different variations. In an interview with Nintendo Life, producer Steven Taarland defined the most important problem in getting the Swap model as much as snuff.

Efficiency is commonly the principle problem operating video games on Swap. Sadly, in comparison with PC, PS4, and Xbox, the Swap simply doesn’t have the identical hardware capabilities. We spent numerous time optimising content material, enhancing loading occasions, and guaranteeing internet hosting a four participant on sport was as steady as doable. There are in fact some compromises to graphical constancy that must be made, however finally myself, the crew at Double Eleven and the crew at Mojang Studios are pleased with what we delivered to Nintendo Swap gamers.

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